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12000 BCE
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Dragons begin to form basic language, becoming the first major intelligent life.
10000 BCE
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A mysterious portal of unknown origin opens up both on Earth and Arkenses, and through it, they are deposited on the far eastern border of Mankri, in the nation of Bulki. They then turn left and follow the coast south as a group, leaving behind no settlements, and unknowingly make their way toward Erminan.
This movement is considered the beginning of the Pre-Migration.
8000 BCE
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Due to racial tensions, those that touched the Star of Beriin, now called elves, begin to harbour hatred for those that did not, still called humans. The sentiment is returned. However, the elves are far greater in number and after several years of war, overpower and round up many of the humans. They are put on very large boats in great masses and sent west, out to the ocean, presumably to their death. Little did either race know, the continent of Tameíl was in that direction, and it became the start of a great migration of humans and later vampyres across the entire central and western world.
The group is led by Engrul, who was believed to be human at the time, because he had proven for the past two thousand years that he was a steadfast leader.
0 CE
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13329 CE
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7230 BCE
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Engrul's now all-vampyre tribe of nomads reach the mainland of the continent of Engrul, which would later become Morben. The group splits in two, with about a third heading north while the rest continue on westward.
7040 BCE
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Engrul's much smaller tribe of nomads reaches Greater Prevak Island. For unknown reasons, a small portion of the group heads northwest, while the rest change directions to head entirely north. They later reach Lesser Prevak Island, where they decide as a group to establish themselves permanently. Only a few decide to return to the mainland and continue their nomadic traditions.
Thus ends the Great Migration.
5782 BCE
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The whole of the Prevak Islands and the mainland, not yet known as Morben, are officially conquered under the banner of Engrul. Covens of vampyres that had spread out across the entire area, concentrated especially on Lesser Prevak Island, are forced to conform to laws set forth by Engrul and his counsellors, or perish.
3519 BCE
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Engrul, conqueror of Prevak (and Morben, which was part of Prevak at the time), is killed in a battle against a very large rouge coven of vampyres. Rumour holds that they had discovered alchemical secrets and used them against him, but later examination of Engrul's body proves that it was simply a spear through the heart that brought on his end.
3516 BCE
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The new leader of Prevak, after Engrul's death, was unable to maintain control of the mainland due to uprisings in the heart of the Prevak Islands. After three years without control, she officially declared the mainland to no longer be a part of Prevak, and it was renamed Morben, meaning "Lost."
7400 BCE
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Engrul's large tribe of nomads crosses the narrow passage leading into the Borderlands. It is in this land that it becomes known that Engrul, several of his consorts, and a few other members of the group are vampyres. This causes a massive unrest in which ultimately, every human is either changed or killed by the time they cross the second narrow passage out of the Borderlands. Due to this unrest and unfavourable conditions, no human settlements are left, though there are two vampyric families who choose to attempt to establish themselves there.
7980 BCE
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After many years of waiting at the eastern coast of what would later become Latmen, the majority of the people there decide that most of their kind have arrived. The majority decides to move on, while a few stay behind to establish the first permanent settlement in this new land.
7810 BCE
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Engrul's massive tribe of nomads reaches what would later become the nation of Tedu, after crossing the major river at its border.
7710 BCE
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Engrul's large tribe of nomads crosses from the forests into grasslands, which they have not seen for a very long time, and thus into what would later become Kinaura. They encounter native centaur groups who are quite hostile, and though allowing the humans to live, do not allow them to settle in their lands. They continue their trek south and then westward.
7690 BCE
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Some of Engrul's large tribe of nomads doubles back instead of continuing west, and end up heading north into the rainforests that would later become Yeipa. They encounter the seemingly human-monkey hybrids that inhabit the land, who allow them to stay on the condition that they do not climb too high up the trees into their villages in the canopy.
9600 BCE
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The nomads, now under the rule of Engrul and a council of elected leaders, reach Ermki Island, which later becomes part of the Eilíswair Tribes.
9540 BCE
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The nomads arrive in the northwestern tip of Beiáma. They begin to move south until at the eastern coast of the outstretch of land, looking further east to the Beriin Island System. They stay here for some time and explore the islands, setting up permanent settlements at long last, both on the islands and mainland.
This is considered the end of the Pre-Migration.
8300 BCE
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The Star of Beriin falls on one of the largest islands in the Beriin Island System, hence its name. It is a small glowing orb that floats roughly three feet above the ground, having left no impact mark despite its meteor-like approach. All of Engrul's people who touch it are blessed with magic.
Over time, their hair lightens to blonde or lighter, and their skin becomes first pale, then coloured with the element they specialise at. The islanders who live closest that touch it do not change colours, but their hair and skin both become perfectly white, and their skin gains a certain quality of bio-luminescence. Even those who did not touch the Star seem to gain great physical strength, disproportionate to their muscle growth, and their hair becomes various shades of brown.
7880 BCE
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The elves complete their attempts to round up and ship off all non-elves in their lands.
1284 CE
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The harpy nation of Tuvki unites under a single banner, as a result of the massive amount of information shared following the creation of a writing system.
3952 CE
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The clans of Bulki organise themselves into a solid system of government and declare themselves a nation, instantly recognised by the rest of the world.
4262
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Monopki is recognised as a disputed land belonging to neither the organised nation of Bulki or the unorganised nation of clans not-yet-called Kurnki.
5497 CE
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Kurnki declares itself a sovereign nation, despite having no organised government of any kind. It is simply a mass of clans that have no desire to be part of anything but their own clan. It is perhaps the one and only thing they all agree on.
9373 CE
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The extremely small population of Fealnki declares itself a unique dragonic government: a single, wide-spread clan of ice dragons living on the southern border of the Wastelands of Mankri. They do not like the elders and monarchies of Bulki, and thus decide to become their own sovereign nation functioning on regionally elected leaders, much like the majority of Tameíl nations.
8500 BCE
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It turns out that a single vampyre had been in the group since their time on Earth. She was, to her knowledge, the last vampyre in existence. With Engrul suddenly quite ill of an unknown disease, on the verge of death, she offers him a choice: change and become like her, or die and leave his people to their own devices. Some would call it selfish of him, but he considered himself the best possible leader for the humans, and as such, chose vampyrism.
0 CE
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the oldest vamp still living as of modern day (remember, super futuristic to us) is 4,294
the oldest vamp ever to live was 11,003